pynq
people you need. qualified.
Networking Compared

What Really Works — and Why It's Not Down to Chance.

Five factors determine good networking. Only pynq meets them all at once.
Factor 1
Networking is possible
Factor 2
It's clear in advance who's attending
Factor 3
It's clear in advance who offers and is looking for what
Factor 4
Mutual interest is confirmed
Factor 5
Effective & time-saving for everyone involved
Stage 1 · The Room
The organizer provides a space for networking.
Networking happens ad hoc — who meets whom is left to chance.
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✓
2
✕
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✕
4
✕
5
✕
Only about 20 % (the extroverted attendees) proactively approach others. The probability that a contact is, by chance, relevant for both sides is around 25 %. So the chance that a good contact actually happens randomly is only about 5 %.
Stage 2 · The List
There's a list of attendees that can be viewed in advance.
Those who want to can prepare and send targeted requests.
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✓
2
✓
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✕
4
✕
5
✕
Very time-consuming. Used intensively mostly by those who have something to sell, less so by everyone else. Frustration on both sides.
Stage 3 · The Filtered Shortlist
There are suggested attendees, filtered by factors.
The list gets smaller and more relevant — but reaching out is still up to each individual.
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✓
2
✓
3
✓
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✕
5
✕
Some get lots of requests, others none. Finding the right match while both are actually available: time-consuming and uncertain.
Stage 4 · The Real Match — pynq
There are real, qualified matches that are optimal for both sides.
No searching, no asking, no coordinating — the match is set.
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✓
2
✓
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✓
4
✓
5
✓
Both sides benefit according to all relevant criteria. Time and place are fixed — attendees can focus on what really matters: making the most of the optimal contacts.
How pynq Makes Your Top 5% Matches Possible

Only for about 25 % of all possible contacts do the criteria really fit both sides. Among these, our algorithms (e. g. the Nobel Prize-winning Deferred Acceptance Algorithm) determine the optimal matches round by round. For example, with 100 attendees and 5 desired matches per person, everyone gets their top 5%.*

That's what pynq is for!
100 %
All possible matches
25 %
Criteria fit both sides
5 %
The optimal matches
*Sample calculation: With 100 attendees, where everyone could talk to everyone, there are 4,950 possible matches. For about a quarter (approx. 1,250), the search criteria fit on both sides (not for 75 %!). From these, the best 50 matches are determined per round, one per person, game-theoretically optimal. With 5 desired matches per attendee, that's the top 5 % of all matches! (Sample data for illustration)